RPG help for starters
Written by Godgrave   
04-09-2006


Godgrave
June 12th, 2005, 02:28 PM
.... like me ^_^:. I've never participated in an RPG before, like the ones you guys are playing in here. How do you play it exactly ? What kind of knowledge's needed for the same ?
I wanted to learn how to play since a long time, but I was/am embarrassed to admit that I didn't/don't know how to :oops:.

And when you guys give the situation and story for it, then what ? Do you play it as a multiplayer game online or something ? Must be a lotta fun ^_^

DeathscytheX
June 12th, 2005, 05:11 PM
The Art of RPG is not that hard. Its not an actual video game. Its more like a bunch of people making their own novel and each person is in charge of their own character... at least my style is.

Some RPG's have strict rules on what you can do, who you can be, and how you can interact... such as fighting. A good RPG maker will state all the rules in the signup post. I'm not going to get into the complex stuff because to tell you the truth, I never liked it myself.

All basic RPGs have signup's (organized ones do). you are basically given a form to fill out for example

Character
Name:
Age:
Race
Blood type:
Appearance:
Background:

Other fields may exists based on the type of RPG such as

Weapon(s):
Powers:
Abilities:

It all depends on the theme of the RPG.

In the RPGs I created, each person signs up and creates a detailed character that you just make up with your own creativity. And once the RPG starts, you develop that persons emotions and attitude. You tell your own story and interact with others intermixing storylines. Everyone replies to the main RPG post. we normally call replies "updates". The biggest rule in RPGing is you never update twice in a row aka double post.

Updates vary from RPG to RPG. In mine, I like long updates at least a paragraph or two in length. Although its alot of typing and reading. It's really a very simple format, which most people enjoy. Some RPGs have short updates as small as a sentence. Again it just all depends.

Its like playing makebelieve as a kid except online and with more etiquette. :p

http://www.ancientclan.org/archives/RPG2003/1_RPG2003.php This is the 1st RPG I ran here. And as you can see Im going to start an alternate universe for it. You're welcome to join us. get into our discussion topic. Me, Strider and Az are all SICD vets and we can answer any questions you have. If you dont mind typing and reading alot It would be a good one to learn in. :p Once you get into it it will own your soul! X'D j/k

Strider Hiryu
June 12th, 2005, 09:02 PM
Ain't that the truth. *soul is currently owned by SICD*

Seems DX covered all the basics so I won't need to disperse my knowledge. DX is right, SICD is a good one to learn in so join up. DX, Az, and I are all SICD vets and are here to help you if you need it. Feel free to use us as resources when you're in trouble, god knows I love to help out when it comes to Mech RPGs (tis where I shine brightest RPG wise).

Westonian
June 12th, 2005, 11:13 PM
I have a couple off site links that gives more background about RPG'ing but I don't think I can post them here. So if anyone wants them then I suppose they will have to ask me for them.

Godgrave
June 13th, 2005, 02:17 PM
Wow, thanks Dx, that helped clear a lot of empty spaces and questions I had about the RPG games/rules, and thanks Strider for the gesture ^_^. Westonian I don't think I'll go through those RPG games or links for the simple reason that if I know too much I would probably get confuzzled outta my wits X'D , but thanks.

It's something really fascinating and reading the SICD RPG you guys played, makes me kinda feel small (creativity-wise). That, and it's mighty huge (Jan to June !!) ... so it's gonna take me a while to finish reading it all.

Otherwise, I'm not very mecha-knowledged for instance which cannon is better for the situation or not, etc etc ... but heck, I have to learn and start somewhere. My only worry is that I'd be deadbeat when it comes to the participation because of my inexperience and I may goof up real bad in something that's supreme as this (advanced level RPG played by the expertestest experts themselves)... I feel like I'm the guy who takes care of a treasure, knows the bank's being robbed, and it's the first time I ever held a gun.

Azrael
June 13th, 2005, 04:11 PM
The combat aspect of the RP is fun, but more important overall is your character. One-dimensional killing machines aren't very interesting to interact with. I'll give a general description of the more common weapon types; that might help you with what to use when.

Lasers - light speed, of course. Not cool-sounding, so not used all that much. :P

Ion weapons - fast beam weapons, or in some cases fancy-sounding explosives. Pretty powerful.

Plasma - projectile weapon material. Plasma being the really really hot stuff that it is, this could get kinda nasty.

Antimatter - extra-powerful weapon material for all occasions. The properties of antimatter weapons in SICD in no way resemble the properties of real antimatter. :p

Hypermatter - DX exclusive. Indestructable shielding or melee weapon material.

DeathscytheX
June 14th, 2005, 01:59 AM
Antimatter - extra-powerful weapon material for all occasions. The properties of antimatter weapons in SICD in no way resemble the properties of real antimatter. :p


Yes we bend the truth for the sake of awesomely cool sounding weaponry X'D

character development is the most important aspect of SICD. Dont worry about getting killed off, its not going to happen unless you plan it too.